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Greetings Adventurers,


Here are the latest update details for Black Desert Online on July xiv, 2021 (Midweek). Today's patch contains 102 updates and is approximately one.34 GB.

Tabular array of Contents

  1. 1. Events
  2. 2. New and Improvements
    1. two.1. Striker
    2. two.1. Guardian
    3. 2.one. Corsair
    4. two.i. Item
    5. 2.1. Contents
    6. ii.1. Monster
    7. 2.1. Quest, Cognition
    8. ii.ane. Background, NPC, Furnishings, Cutscene
    9. 2.1. UI
    10. 2.1. System
    11. ii.1. Web
  3. 3. Modified or Changed

접기

The Gilded Troupe is Back! event has started.

- July 14, 2021 (Wed) after maintenance - July 21, 2021 (Wed) before maintenance

Adventurers, the Golden Troupe is back in town!
This is your chance to assistance out Tapu and earn yourself some Golden Troupe Coins!

[The Golden Troupe is Back!]

Beat out the Heat with Hot Time!? consequence has started.

- July 14, 2021 (Wednesday) afterwards maintenance - July 21, 2021 (Wed) before maintenance

Adventurers, we're bringing yous a blazing hot +l% Detail Drop Rate, so make sure not to miss this gamble to escape the summer heat!

[Crush the Oestrus with Hot Time!?]

July Attendance Rewards event has started.

- July fifteen, 2021 (Thu) 00:00 (UTC) – Baronial eighteen, 2021 (Wednesday) 23:59 (UTC)

Adventurers, your ever reliable omnipresence rewards have a new addition this time effectually! It's said to be a Rarities Option Box that will aid you on your quest for a PEN (5) accessory!

Make certain to log in every mean solar day to get them all!

[July Omnipresence Rewards]

● Black Spirit: Rage Hammer I~V - Inverse its description to match its actual harm.
- The actual amount of damage dealt is the same as before.

Before At present
Hit Damage 461% x sixteen Hit Damage 654% x 16

● Prime: Frostbitten Axe I~V - Fixed an issue where the disquisitional hit increase effect wasn't being applied.

● Changed the location of certain NPCs during the Succession questline to better fit the narrative.
● Mareca: Jet Stream - Improved to now combo into Mareca: Screw Soak.
● Mareca: Jet Stream - Improved to at present allow you to use Riding Waves and Flow: Wave Skedaddle during the skill.
● Mareca: Body of water Stroll - Improved to now allow you to activate the terminal striking immediately by pressing certain keys when moving in Mermaid form.

● Mareca: Jet Stream - Improved to now combo into Mareca: Screw Soak.
● Mareca: Ocean Stroll - Improved to now permit you to activate the concluding striking quicker past pressing the ↓ key during the skill.
● Improved Corsair to now swim in the same management as the camera when underwater in Mermaid course.
● Bounding main Lungs - Changed to now be learnable from Lv. 1.
● Mareca: Screw Soak I to Absolute - Stock-still the description to display the correct number of Max Hits for the 2d hit harm.
● Prime number: Mareca: Screw Soak - Fixed the description to display the correct information regarding the 2d hit damage (instead of the 1st hit damage).
● Switched the graphic symbol's 1st and 2nd pose in the Beauty Salon (F4).
● Black Spirit: Mareca: Sea Stroll, Blackness Spirit: Prime number: Mareca: Sea Stroll - Changed the description to explain the HP recovery to ally effect in greater detail.


Item

● Added a new blazon of box item, which allows you to select the reward yous want for each of the categories.
- All the items in the item box have a category assigned to them. You lot volition exist given choices for each of the categories.
- Y'all will be able to select one reward from each of the categories to obtain.
- This function was added to the Attendance Reward given on the terminal mean solar day 'Rarities Selection Box' and to the Pearl Shop production 'My Very Own Value Pack Box.'
- Y'all can see the items offered in each of the categories by looking at the item description of the aforementioned items.

● Reduced the Digging work time at the Star's End and Crypt of Resting Thoughts nodes by 50%.
● Inverse the drop rate for Mass of Pure Magic via Digging at the Star's End and Crypt of Resting Thoughts nodes to 100%.
● Quadrupled the drop rate for Mass of Pure Magic via Earthworks at the Mountain of Sectionalisation.
● In addition to the increased drop rate via Excavation at sure nodes, defeating monsters in the post-obit regions at present have a college take chances to drop Mass of Pure Magic than before.

Region
Desert Naga Temple
Bashim Base
Titium Valley
Fadus Habitat
Crescent Shrine
Tshira Ruins
Cadry Ruins
Gahaz Bandit's Lair
Polly'south Forest
Waragon Nest
Protty Cave
Claret Wolf Settlement
Centaurus Herds
Basilisk Den
Roud Sulfur Mine
Pila Ku Jail
Sherekhan Necropolis (Twenty-four hours), (Night)
Navarn Steppe
Shultz Baby-sit
Sycraia Upper Zone
Manshaum Wood
Woods Ronaros
Mirumok Ruins
Aakman Temple
Thornwood Forest
Marie Cavern (Traitor's Graveyard)
Hystria Ruins
Kratuga Aboriginal Ruins

We've increased the sources to obtain Mass of Pure Magic. Non only can you now obtain Mass of Pure Magic from low-level monster zones, simply we've improved the drop rates and reduced the time it takes to acquire them from production nodes. We promise this helps Adventurers looking to arts and crafts Blackstar gear in getting the Mass of Pure Magic they need.

● Added the Darkened Parchment I & Ii, which tin plow a bunch of awakened boss summon scrolls into ones that can summon even more powerful foes.
- Darkened Parchment I & Two can be obtained through a Repeat quest you tin can accept by talking to the Black Spirit if you accept 10 or more of the same awakened dominate summon scrolls mentioned below.
- Using Unproblematic Alchemy on 10 of the aforementioned awakened boss summon scrolls mentioned beneath with a Darkened Parchment I or II will make a Darkened Boss Summon Scroll.

Materials

Simple Alchemy Product

Awakened Imp Captain Summon Scroll
Awakened Goblin Chief Summon Scroll
Awakened Chantry Imp Captain Summon Scroll
Awakened Manshaum Chief Summon Ringlet
Awakened Forest Ronaros Guardian Summon Ringlet

x10 (aforementioned type)

Darkened Parchment I x1

Darkened Boss Summon Scroll I

Awakened Monastery Boss Summon Scroll
Awakened Dim Tree Spirit Summon Scroll
Awakened Frightening Witch Summon Scroll
Awakened King of Navarn Steppe Summon Curlicue
Awakened Gyfin Rhasia Raid Captain Summon Curl

x10 (same blazon)

Darkened Parchment 2 x1

Darkened Dominate Summon Scroll II

E.g. Using Simple Abracadabra on Awakened Monastery Boss Summon Scroll x10 and Darkened Parchment II x1 will produce a Darkened Boss Summon Scroll Ii x1.
- You can employ Simple Alchemy on a Darkened Parchment I with an awakened boss summon gyre obtained from a daily quest, and on a Darkened Parchment 2 with an awakened dominate summon whorl obtained from a weekly quest.
- The Darkened Parchment and awakened dominate summon roll will expire 7 days upon obtaining.
- Darkened Boss Summon Scrolls can exist used all over the world of Black Desert by characters Lv. sixty or higher.
- Using the Darkened Dominate Summon Ringlet will summon the following bosses based on the ringlet type.

Darkened Boss Summon Scroll I

Random one-fourth dimension appearance

[Darkened Boss] Scarlet Olfactory organ
[Darkened Boss] Giath
[Darkened Boss] Dastard Bheg

One-time appearance

[Darkened Boss] Narc Brishka

One-fourth dimension appearance

[Darkened Boss] Ronin

Darkened Dominate Summon Scroll II

Random one-time advent

[Darkened Boss] Muskan
[Darkened Boss] Dim Tree Spirit
[Darkened Boss] Hexe Marie

Onetime appearance

[Darkened Boss] Griffon

Ane-time appearance

[Darkened Boss] Urugon

- Up to 5 Adventurers can obtain loot past defeating a boss summoned by a Darkened Summon Whorl together.
- Using the Darkened Summon Scroll volition grant you lot the quest '[Co-op] Defeat Darkened Dominate.' Notwithstanding, you won't be able to accept the quest if you have more than 30 quests accepted.
-Completing the quest '[Co-op] Defeat Darkened Boss' will honour you with a Darkened Boss Package, which tin exist used to obtain loot equivalent to nine awakened boss summon gyre bundles. However, Remnants of the Rift will drop approx. 40% less compared to using a normal awakened boss summon scroll.

● Added that Race Horses tin can't benefit from Krogdalo'southward Plume in its item description.
● Inverse the world alert to now display when you obtain Moon'due south Split Smash or Tears of the Arid River in the Elvia Realm.
● Added to Combatant's Rock (Weapon) and Combatant's Rock (Armor) item descriptions that both items can exist used to reform Tuvala gear equipable past normal characters with a Tuvala Conversion Rock.
● Added to the [Season] Crow Merchants Guild Contribution Certificate I, II detail descriptions that having said items in the inventory of your season character volition enable you to see and accept certain quests.
● Fixed a typo in the medicine box for Majestic Delivery.
● Fughar's Timepiece - Changed the item description to mention that Skill EXP acquired from combat and non the total corporeality of Skill Points are transferred when using the item.


Contents

● Co-ordinate to the tales of farmers, at that place are rumors abound of some mole with a rather peculiar advent. Farmers accept named this mole the 'Pit-A-Pat Mole.'
- When the Giant Mole appears while farming, in that location volition be a very depression take chances for several holes in the dirt to appear.
- The rather peculiar-looking mole will create a bunch of holes, and will simply appear from one of these holes.
- This special mole will driblet a 'Pit-A-Pat Petal' when you chase it away, and yous volition need to bring ten petals to Jemkas Wyrmsbane at Northern Guard Camp to accept the quest 'Trace of Pit-A-Pat Mole.' Upon completion, you will be awarded the 'Pit-A-Pat Mole' pet.
- Also, this special mole is even greedier than the Giant Mole, equally it volition drop many more than farming materials when you hunt information technology away.
- The Pit-A-Pat Mole pet has the advent of a mole, and can only be exchanged with another Pit-A-Pat Mole (excluding Gosphys as well).
- The Pit-A-Pat Mole pet's special skill is finding resources, and its talent is increased Life EXP.

● Near Keplan lies the Northward Abandoned Quarry, where reports of attacks past an unknown 'Blackness Shadow' have led to Calpheon calling for brave Adventurers. According to the accounts of survivors, the Blackness Shadow is believed to belong to the immature dragon of Belmorn who had once possessed Jordine when he wandered nigh the Saunil Battleground. Since Belmorn's disappearance, the dragon had never attacked those passing past, and many merits that the dragon is being controlled by some subconscious fiend.

- The Black Shadow is a Field Boss, yet appears differently compared to other Field Bosses. Its initial spawn location is fixed, and it will appear once a calendar week at the post-obit times.

NA European union

Saturday 22:00 (UTC)

Saturday fifteen:00 (PDT)

Saturday eighteen:00 (EDT)

Sabbatum xv:00 (UTC)
Saturday 17:00 (CEST)

- Once the Black Shadow has taken critical damage, it will flee from the battle, leaving behind some loot.
- Afterwards taken critical damage, the Black Shadow will reappear at a random location in the Balenos, Serendia, or Calpheon Territories.
- Defeating the Black Shadow will drop Blackstar Armor (upwardly to +10), Mass of Pure Magic, Specter'south Energy, or Enchanted Scroll (+20, 30, twoscore) according to a set probability.
- Defeating the Black Shadow volition drop a certain corporeality of Aboriginal Spirit Dust, guaranteed.

The new Field Boss, the 'Black Shadow,' was developed after many Adventurers requested further 'reworked' bosses akin to the Giant Mudster update. Similar to the Giant Mudster, this dominate is designed to flee and reappear at a unlike location upon taking critical impairment. Information technology'south dissimilar in that its spawn location is fixed and appears at a designated fourth dimension one time per calendar week. We hope Adventurers, particularly those with 2-seater horses, would enjoy the potentially long chase to defeat this boss.


● The Field Boss 'Dastard Bheg' issue has ended.


● The number of Total Likes for all Chat Groups will exist reset with the July 21 (Midweek) maintenance.
- Temporary titles (90 Days) will be awarded to Adventurers who own either gold, silvery, or bronze Black Spirit icons.
- Temporary titles (90 Days) will likewise be awarded to Adventurers who own either aureate, silverish, or bronze Blackness Spirit icons in any of the 23 Hall of Adventurers Chat Groups.
- All titles awarded for chat group rankings on April 21 (Wed) are scheduled for deletion during July 21 (Midweek) maintenance.

Chat Group Gold Silvery Bronze
Lunar Halo Inn Protector of Newbies Luminary of Newbies Herald of Newbies
Dancing Marlin Tavern Oh Captain, My Captain Reliable First Mate Hardworking Steerer
Battle Arena Fist of Legend Born to Fight Backstreet Fighter
Hystria Ruins Relentless Slayer Perceptive Hunter Clever Tracker
Florin Neighborhood Meeting Affect of Midas Crafty Diligent Life Skiller
Garnier Troupe Virtuoso Genius Composer Rhapsodist
Heidel's Street City Celebrity Famed Storyteller Street Herald
Hall of Adventurers Pathfinder Role Model Mentor

● Changed the Skill Instructor authority of the Adventurers using the championship 'Godlike' and 'Gosu' to be able to utilize the Skill Instructor office themselves. (Added)


Monster

● Defeating monsters on the Flavor Server in regions recommended for parties of 3, such every bit Waragon's Nest, Basilisk Den, and Shultz Guard, now have a low chance to cause Afuaru to announced.
- The aforementioned 3 regions are monster zones recommended for parties of iii and thus will award up to 3 Adventurers with loot for defeating Afuaru.
- Defeating Afuaru will drop Tuvala Ores and Refined Magical Black Stones, along with a chance to drop the 'Frozen Tides Black Stone,' which grants guaranteed TET (Iv) to PEN (V) enhancement of Tuvala gear excluding accessories.
● Applied a minimum harm requirement to obtain boodle from raiding certain Globe Bosses.
- Yous volition now only receive boodle if you deal more the minimum amount of required harm on the boss.
- The minimum damage requirement is ready to 0.01% of each World Boss's HP shared beyond the servers.
- The minimum harm requirement applies to the following bosses:

World Boss
Nightmarish Kzarka
Bloodstorm Nouver
Stormbringer Karanda
Thundercloud Kutum

We sought to rework how the 'aforementioned loot' was being awarded to Adventurers regardless of their contributions when fighting against 'Accented World Bosses' such every bit Bloodstorm Nouver. Now, a minimum harm requirement will be applied, requiring Adventurers to make the bare minimum of attempt when fighting against these World Bosses. Notwithstanding, in consideration of those with lower stats or in cases when attacking a second Earth Boss (when two Earth Bosses appear, and you've defeated i and during the fourth dimension when you're moving to attack the other), we fabricated sure to proceed the required damage at a not-also-high level.
Also, equally the current resurrection points for Nouver and Bloodstorm Nouver are quite distant from the bosses, please notation that we are planning to make some improvements.

● Defeating monsters in the following regions volition at present drop Caphras Stones, and the drop rate of Caphras Stones has been increased.

Region
Desert Naga Temple
Bashim Base
Titium Valley
Fadus Habitat
Crescent Shrine
Tshira Ruins
Cadry Ruins
Gahaz Brigand's Lair
Polly'southward Forest
Waragon Nest
Protty Cave
Blood Wolf Settlement
Centaurus Herds
Basilisk Den
Roud Sulfur Mine
Pila Ku Jail
Sherekhan Necropolis (Twenty-four hour period), (Night)
Navarn Steppe
Shultz Baby-sit
Sycraia Underwater Ruins (Upper), (Abyssal)
Manshaum Wood
Wood Ronaros
Mirumok Ruins
Aakman Temple
Thornwood Forest
Marie Cavern (Traitor'south Graveyard)
Hystria Ruins
Kratuga Aboriginal Ruins
Star's End
Tunkuta
Padix Island
Gyfin Rhasia Temple
Ash Wood
Crypt of Resting Thoughts

To permit for improve supply of Caphras Stones, nosotros've increased their drop rate from each monster zone. Monster zones that already dropped Caphras Stones and Aboriginal Spirit Grit saw the amount of drops increased, while regions that never saw these stones drib, such equally Kratuga, Aakman Temple, Hystria Ruins, will at present see them drop. Nevertheless, the item driblet amounts in these these newly added regions will be adjusted to maintain Olun's Valley every bit the current monster zone (excluding Crypt of Resting Thoughts) with the highest driblet rate. We've too improved the amount awarded from daily quests available in all monster zones. Even defeating monsters diligently in early Valencia content will grant 5-10 Caphras Stones (per hour).
Do note that these adjustments won't affect the monster zones of the Elvia Realm, as we are seeking to implement new means to use the ancient spirit weapons obtainable only in these zones. In one case this aboriginal spirit weapon update is implemented, if we deem it still lacking, nosotros have plans to proceed with several updates as well.
Also, we will go along to keep an middle on the supply of Caphras Stones even after this update, especially those areas that will exist impacted by this increment in supply (such as Gathering, Exchanges, Node rewards, Blackstar gear, etc.) and volition residual them out appropriately.


Quest, Knowledge

● Daily, Recurring, and Weekly quest rewards that awarded Caphras Stones or Aboriginal Spirit Dust have been adapted as follows:
- The rewards for the following villa quests in the Valencia Territory take been inverse:

Quest Name Reward Before Reward Now
[Daily] Kunid'due south Message  Ancient Spirit Dust x1  Ancient Spirit Dust x25
[Daily] Karashu's Bulletin
[Daily] Amir's Message
[Daily] Alsabi'due south Message
[Daily] Gahaz'due south Bulletin
[Daily] Tasaila's Message
[Daily] Shandi's Message
[Daily] Atosa's Message
[Daily] Dudora's Message
[Daily] Oberin's Message

- The rewards for the following quests in the Valencia Territory have been changed:

Quest Location Quest Name Reward Earlier Advantage Afterwards
Aakman Temple [Daily] For Bolero  Caphras Stone x1  Caphras Stone x5
Roud Sulfur Mine [Daily] Code of the Mine
Hystria Ruins [Daily] Countless Threats
Pila Ku Jail [Daily] Monstrous Force
Bashim Base [Daily] Hostile Tribe  Caphras Stone x3
Taphtar Plain [Daily] Redeeming Our State
Waragon Nest [Daily] Moria's Fervor for Research
Basilisk Den [Daily] Unsubdued Grudge
Cadry Ruins [Daily] You Wanna Tango?
Gahaz Bandit's Lair [Daily] Subduing the Force
Crescent Shrine [Daily] Fuming Frenzy
Desert Naga Temple [Daily] Disruption
Titium Valley [Daily] Deep Grudge

- The rewards for the following quests in the Muiquun Territory have been changed:

Quest Name Reward Before Reward Now
Pila Ku Jail Extermination  Aboriginal Spirit Dust x1  Aboriginal Spirit Dust x5
Desert Fogan Extermination
[Daily] Argos Blackness Crystal

- The rewards for the following quests in the O'dyllita Territory have been changed:

Quest Location Quest Name Reward Before Advantage Later on
Thornwood Forest [Daily] Defeat the Fallen Ahibs Caphras Stone x2 Caphras Rock x5
[Daily] Glowing Statues Aboriginal Spirit Dust x5 Ancient Spirit Grit x10
[Daily] What It'southward Like to exist Subjugated
Catacomb of Resting Thoughts [Daily] Flawed Turasil's Power

 Caphras Stone x2

Ancient Spirit Dust x5

 Caphras Stone x5

Ancient Spirit Dust x10

[Daily] Gargoyles Gone Wild

 Caphras Stone x1

Ancient Spirit Dust x5

 Caphras Rock x2

Ancient Spirit Dust x10

[Daily] A Greater Darkness for a Darkness

 Caphras Stone x2

Ancient Spirit Grit x5

 Caphras Stone x3

Aboriginal Spirit Dust x10

Tunkuta [Daily] Unknown Stench

 Caphras Stone x2

Ancient Spirit Grit x5

 Caphras Stone x3

Ancient Spirit Dust x10

[Daily] Turo Scouts Who Lost Their Minds Caphras Rock x1 Caphras Stone x3
[Daily] Foreign Invasion Caphras Stone x2 Caphras Rock x5
[Daily] Suppress the Strongest Ones Caphras Stone x1 Caphras Stone x3
O'dyllita Territory [Daily] Suspicious Blackness Things Aboriginal Spirit Dust x5 Ancient Spirit Dust x10

- The rewards for the following quests in the Kamasylvia Territory have been changed:

Quest Location Quest Proper noun Reward Before Reward Later on
Manshaum Forest [Echo] Struggle for the Forest  Caphras Stone x1  Caphras Stone x3
[Repeat] Unwincing Tenacity  Ancient Spirit Dust x1  Aboriginal Spirit Dust x5
Navarn Steppe [Echo] Symbol of Valor Caphras Rock x1 Caphras Stone x2
[Echo] The Near Cute Feather Ancient Spirit Dust x1 Ancient Spirit Grit x5
[Repeat] Smothered in Black Oil Ancient Spirit Dust x10
Tooth Fairy Wood [Repeat] Forest Guardian? Pfft. Ancient Spirit Grit x1 Ancient Spirit Grit x5
[Repeat] Things that Bother Us Aboriginal Spirit Dust x10
[Repeat] Strange Wood Objects
[Repeat] Forest Ronaros Weapons
[Repeat] Forest Ronaros Plume Ancient Spirit Grit x5
[Repeat] Using Spirit Rock Fragment Ancient Spirit Dust x3
[Echo] Raging Guardian of the Forest Caphras Stone x1 Caphras Stone x5
Loopy Tree Forest [Repeat] Supplying Acher Gear Aboriginal Spirit Dust x1  Ancient Spirit Dust x5
[Repeat] New Cleaning Tool  Ancient Spirit Grit x3
[Repeat] Stubborn Fadus
[Repeat] Defeat the Dominate  Ancient Spirit Dust x5
[Repeat] Full-Scale War Caphras Rock x1  Caphras Stone x3
Kamasylvia Territory [Repeat] Assuming Investment  Ancient Spirit Dust x1  Ancient Spirit Dust x5
[Repeat] Main of Acting  Ancient Spirit Dust x3

- The rewards for the post-obit quests in the Drieghan Territory have been changed:

Quest Location Quest Proper noun Reward Before Reward After
Tshira Ruins [Repeat] Bronks Closing In Ancient Spirit Dust x1 Ancient Spirit Dust x5
[Repeat] Move Bronks' Camp
[Repeat] Guides of the Swamp
[Repeat] Besides Big to Not Detect
[Repeat] Can't Really Sit down! Aboriginal Spirit Dust x3
[Weekly] Tshira Ruins Elimination Ancient Spirit Dust x150 Aboriginal Spirit Dust x250
Claret Wolf Settlement [Repeat] A Moment in Time Ancient Spirit Dust x1  Aboriginal Spirit Dust x3
[Repeat] Signal of the Buoy Tower
[Repeat] Boxing of the Coulee Ancient Spirit Dust x5
[Repeat] Non Up for a Fight
[Echo] Enormous Blood Wolf
[Repeat] Kagtum's Faith Ancient Spirit Dust x3
[Repeat] Defeat Chief Forces Ancient Spirit Dust x5
[Echo] Before Gaining Forcefulness
[Repeat] Wipe Out the Blood Wolf Ancient Spirit Dust x15
[Weekly] Claret Wolf Settlement Emptying Aboriginal Spirit Dust x150 Ancient Spirit Grit x250
[Echo] Desire for Revenge Ancient Spirit Dust x1  Ancient Spirit Dust x3
Sherekhan Necropolis [Repeat] The One to Face up the Test Aboriginal Spirit Dust x1 Aboriginal Spirit Dust x15
[Repeat] Mad Garud Aboriginal Spirit Dust x5
[Repeat] Subversive Lateh
[Repeat] Silent Belcadas
[Repeat] Swift Nybrica
[Echo] Federik of Protection
[Weekly] Sherekhan Necropolis (Day) Elimination Aboriginal Spirit Dust x150 Ancient Spirit Dust x250
[Weekly] Sherekhan Necropolis (Night) Elimination
Ahib Disharmonize Zone [Repeat] Locking the Backdoor Ancient Spirit Dust x1 Ancient Spirit Dust x3
Dreighan Territory [Repeat] The Moving Stone Aboriginal Spirit Dust x1 Ancient Spirit Dust x3

- The rewards for the following quest in the Protty Cave have been changed:

Quest Location Quest Name Advantage Earlier Advantage Later on
Protty Cave [Daily] Detecting Danger Aboriginal Spirit Dust x3 Aboriginal Spirit Dust x10

- The rewards for the following quests in the Sycraia Underwater Ruins have been changed:

Quest Location Quest Name Reward Before Reward After
Sycraia Underwater Ruins [Daily] Preparations for an Escape I Ancient Spirit Dust x2 Aboriginal Spirit Dust x5
[Daily] Go Me Some Time! Aboriginal Spirit Dust x3 Aboriginal Spirit Dust x15
[Daily] Preparations for an Escape II Aboriginal Spirit Grit x5 Aboriginal Spirit Grit x10
Sycraia Underwater Ruins (Abyssal Zone) [Daily] Mysterious Investigation Ancient Spirit Dust x5 Aboriginal Spirit Dust x15
[Daily] Hostile Monsters Ancient Spirit Dust x25
[Daily] Origin of the Eerie Sound Ancient Spirit Dust x2 Aboriginal Spirit Dust x10

- The rewards for the following quest in the Blood-red Battlefield have been changed:

Quest Location Quest Proper noun Reward Earlier Advantage After
Cerise Battleground Victory at Cherry Battlefield! Aboriginal Spirit Grit x50 Ancient Spirit Dust x100

● Stock-still the typo in the message displayed when learning the Knowledge 'Velian Handcrafted Table' from Sealus.
● Enabled the use of a keypad in the exchange 'Laila's Petal' to 'Sealed Fairy Wings' so you tin can enter how many wings you want to substitution for at ane time.
- Added the quest 'Lifelong Friends' (available once per family) to the questline '[ADV Support] Fairy, Mysterious Companion.'
- Complete the quest 'Lifelong Friends' to exchange 'Laila's Petal' x2 for 'Sealed Fairy Wings' x1 through Theiah in Kamasylve Temple. You are now able to commutation for multiple 'Sealed Fairy Wings' at one time.
- Due to the changes, the quest '[Repeat] Mysterious Companion' volition no longer exist bachelor.
- Fixed the name plate of Ceilyn (the NPC that trades Fairies for Sweet Honey Wine) to display her name.

● Carolin, the Lord of Heidel's Handmaid, became the center of attention as the long-forgotten 'Heavy Duty Packaging String' are beingness sold again by the Old Moon Managers in every major city and town. You volition be able to packet 10 purple commitment boxes at a time with the processing Knowledge from Carolin and a 'Heavy Duty Packaging Cord.'
- The following two quests can exist accustomed from Carolin, the Lord of Heidel's Handmaid, once per family unit with a graphic symbol that has Processing Artisan Lv.i or higher and has the Quest Type 'Life' activated.

Quest Objectives Rewards
Carolin's Proficient Packaging Skills (Cooking) Evidence Gilded Seal - [Imperial Cuisine] x500 Contribution EXP 500
Noesis: Carolin's Adept Packaging Skills (Cooking)
Carolin's Practiced Packaging Skills (Alchemy) Show Gilt Seal - [Purple Alchemy] x500 Contribution EXP 500
Knowledge: Carolin'south Proficient Packaging Skills (Alchemy)

- Added the Knowledge 'Carolin'due south Expert Packaging Skills (Cooking)' and 'Carolin's Expert Packaging Skills (Alchemy)' to Cognition (H) > Life Skill > Certificates category.
- If the two Knowledge are non learned and the character has Processing Artisan Lv.i or higher, and then talk to an Imperial Crafting Delivery manager and they will point you to Carolin.

City/Boondocks Imperial Crafting Delivery Director
Heidel
Calpheon
Olvia
Valencia
Grána
Duvencrune
O'draxxia
Pasvinder
Bech
Lotz Pavarotti
Shandi Yut
Mizella
Drexin
Doxia

- Added the detail 'Heavy Duty Packaging Cord' to the list of items sold past Old Moon Managers in each of the major cities/towns.
* Heavy Duty Packaging Cord price 1,000 Silver to buy from the following NPC shops.

City/Town Old Moon Manager
Velia
Heidel
Calpheon
Altinova
Valencia
Grána
Duvencrune
O'draxxia
Klau
Stee
Lajee
Jak
Sahin
Zya
Taya
Mene

- Added a way to package 10 portions worth when performing Royal Cuisine or Alchemy. The grapheme will need to have the appropriate Cooking or Abracadabra level for the packaging, the Cognition Carolin's Expert Packaging Skills (Cooking or Alchemy), Processing Artisan Lv. one or higher, and the item 'Heavy Duty Packaging Cord.'
* ten boxes can be packaged together at once with the number of materials required for a single packing x10 and Heavy Duty Packaging String x1.
E.g. Balenos Meal x24 is required to package Guru'south Cooking Box x1.
And so you lot will demand Balenos Meal x240 and Heavy Duty Packaging Cord x1 to package Guru's Cooking Box x10 at in one case.

Also mass packaging, Imperial Crafting Delivery still has a number of inconveniences in terms of moving and storing the boxes. We volition try to improve each of these aspects every bit quickly as possible.

● Recently in the town of Tarif, a strange phenomenon where the villagers' magical powers disappeared began. Ahon Kirus, the Chief of Tarif, is urgently asking for help. If you lot help the town become to the bottom of this foreign phenomenon, and so you tin can receive the 'Invitation from I.'
- Added the quest '[Invitation from I] Someone Beckons' in Quests (O) > Master. This quest is only visible to Lv. 57 or higher characters.
- This quest is express to in one case per family unit. Lv. 57 or higher characters can summon the Black Spirit (/) and go to Primary to accept the quest.
- You must have 'Combat' activated in Quests (O) > Quest Blazon.
- The 'I' of the 'Invitation from I' will exist revealed before long in the secret aboriginal stronghold.

● Stock-still the issue where the particular 'Liverto Serenaca' could not be handed over for the quest '[Elvia Weekly] Gear up for the Cease.'
● Fixed the issue where quests that cannot be accepted past normal characters were all the same being displayed in the Quest Widget and the Quest List for the season character that was inverse to a normal character by using the item 'Fughar's Timepiece.'
● Fixed the issue where the requirements listed in the Quest Listing for the quest '[Special Growth] Nativity of a Prestigious Family unit' were dissimilar from the actual requirements.
● Fixed the required level displayed in the Quest List and the recommended level to friction match each other.
- [Oasis Quest] Facing Saunil Siege Captain (Daily)
- [Oasis Quest] Secret Backside the Treant Timber
● Changed the [Season Weekly] Stronger Tuvala Gear list displayed in Quest List window > Recurring window to be displayed on the superlative when logged in with a season character.
● Changed Blackness Spirit to show its different stages when going through the simplified questline similar you lot would when going through the main questline.
● Stock-still the upshot where yous could non consummate parts of the Season Pass when the detail 'Fughar's Timepiece' was used on a character that already completed the quests '[Dominate] Red Nose: Engulfed in Darkness' and '[Boss] Giath, the Goblin Primary.'
- These portions of the Season Pass tin now be completed past talking with Black Spirit.

Background, NPC, Furnishings, Cutscene

● Fixed the bad-mannered backgrounds in the post-obit regions:
- Phoniel's Cabin
- Kzarka Shrine
- Valencia Castle


UI

● Changed the item name text in the Central Market that'due south besides long for the UI due to the font size to exist displayed with a .'...'
● Inverse the Sticker UI version of the Barter UI to not close when a Stable or Wharf UI is opened subsequently then pressed ESC to shut a window.
● Inverse the line break of message displayed when the duration of the Value Pack will expire before the item is listed due to the waiting time on the Cardinal Market.

● Added descriptions about energy and contribution points when engaging in dialogue with NPCs that require energy or contribution points.
● Fixed the family unit name displayed when new Adventurers interact with NPCs to display the new Adventurer family name in the dialogue.
- Once a new Charlatan chooses their family unit proper noun, their new family unit name will exist displayed in the dialogues.
● Changed the system message announcing the enhancement success/failure of other Adventurers to display from TET (Four) attempts instead of TRI (Three).
- However, TRI (3) attempts will all the same be displayed for accessory enhancements like before.
- The system letters displayed in the conversation window volition still show TRI (III) gear attempts.
- Enhancement failure bulletin will still be displayed from TET (Four) and higher like before.
● Changed the World Map (M) then the navigation path that was displayed when pressing the Previous Node push button is removed after investing Contribution Points in a node.
● Changed the system bulletin announcing the enhancement success/failure of other Adventurers to not exist displayed in the screen where you talk to Black Spirit and other NPCs. Even so, your ain enhancement success/failure will still be displayed like earlier.
● Adjusted the UI to display more than of the congratulatory message that appears when leveling upward a life skill level.
● Fixed the event where the UI for selecting where to move an item did not disappear after moving the item from the Mount Inventory to Storage while the Storage and Mount Inventory UI were both open.
● Fixed the outcome where aberrant stat numbers were displayed when checking Ship Info after getting off the ship.
● Added an issue to prove on the NPC Finder icon in the pinnacle right corner of the screen to appear when in a safety zone.
● Inverse the mount inventory window of the Guild Galley to open even when the vessel is taken out of the wharf.


Organization

● Fixed the issue where enemy ships were not highlighted blood-red during Siege State of war in Calpheon, Mediah, and Valencia.
● Improved memory usage when a video is beingness played while the game is running.
● Fixed the issue where an attacker could sink the ship of a protected lodge fellow member through forced PvP during Guild War and not lose Naval Fame.
● Changed the amount of Karma and Naval Fame lost when attacking other Adventurers or the Monsterbane Cannon by activating forced PvP on ships to the values listed beneath.
- Changed the corporeality of Naval Fame lost when forcefulness attacking other Adventurers with a character on big ships to the values listed below.
* However, the corporeality of Karma lost will proceed the previous organization of adjusting the amount depending on the difference in AP & DP between the attacker and the Adventurer hit.

Before After

Karma
Drops by three,000 on showtime attack
Drops by 50,000 when defeating a character

Naval Fame
No alter on first assail
No alter when defeating a character

Karma
Drops past three,000 on outset attack
Drops by l,000 when defeating a character

Naval Fame
Drops by 50,000 on first assault
Drops past 200,000 when defeating a character

- Inverse the amount of Karma and Naval Fame lost when force attacking Monsterbane Cannons with a graphic symbol on big ships to the values listed below.

Before After

Karma
Drops by 3,000 on first attack
No change when defeating a Monsterbane Cannon

Naval Fame
No change on first attack
No change when defeating a Monsterbane Cannon

Karma
No alter on first attack
No modify when defeating a Monsterbane Cannon

Naval Fame
Drops past three,000 on first attack
Drops by 30,000 when defeating a Monsterbane Cannon

- Changed the amount of Karma lost when force attacking Monsterbane Cannons with a character to the values listed beneath.

Before After

Karma
Drops by 3,000 on start set on
No change when defeating a Monsterbane Cannon

Naval Fame
No change on first attack
No change when defeating a Monsterbane Cannon

Karma
Drops past 3,000 on first attack
Drops by 30,000 when defeating a Monsterbane Cannon

Naval Fame
No change on first attack
No change when defeating a Monsterbane Cannon

● Changed send items to have a chance to drop an enhancement level when the ship is destroyed while the graphic symbol is a Pirate with less than 0 Naval Fame.
● Inverse ships to merely exist able to equip/unequip items in safety zones if the character is a Pirate with less than 0 Naval Fame.

There was always substantial feedback about factors that hindered the Khan raid. Still, we were only able to get around to fixing them now. Nosotros would like to sincerely repent to the Adventurers that had to endure through the persistent bug. Henceforth, nosotros will exercise our best to prepare problems that make our Adventurers endure both on country and sea past implementing policies that punish the people responsible. Other than the fixes we take presented today, we are looking for means to fix the bugs related to ship cannons and ship movement. We will continue to practise our all-time to requite y'all all some expert news on these issues soon.

● Fixed the issue where the tag Upshot, UPDATE, HOT, NEW would disappear quicker than intended in the new Bill of fare.
● Fixed the issue where unnecessary error logs occurred for Ranking.


Web

● Widened the search box in the Music Anthology.

● Stock-still the result where the looped clip appeared abnormal on Safari browser.
● Inverse the push on the top carte du jour on the official website from 'Buy Bundle' to 'Play at present.'
● The button 'Play now' will take you lot to the following pages depending on the business relationship.
- Goes to the Purchase Package folio if the account has a tape of playing the game but does not own a packet.
- Goes to the Download page for all other situations.
● Fabricated information technology possible to annals PCs on the client after logging in with an SNS (social media) account if a Pearl Abyss account was created.
● Inverse the login page to open up the showtime page that was opened when login is complete.
● Changed the sign-up folio to go to the Download folio after completing the sign-up for a Pearl Completeness business relationship.
● Improved the UI of the client login screen.
● Improved logging in with an SNS (social media) account on the client to make it possible for beginning-time users to sign-up for an account in the client.
● Changed SNS (social media) login to show the Pearl Abyss sign-up page when a minor attempts to sign up with an SNS (social media) business relationship.

● Removed the disagree button at the lesser of the "Agree to Terms of Use" page during sign-upwards.

● Inverse the blueprint of the email verification folio.
● Added the update progress bar at the bottom of the client login folio.
● Logging in to an business relationship from a region without prior login history volition now send an email notification.
● Added a section for games of involvement in the account details of My Page.
● Fixed the result where you lot could not return to the previous folio when you login in/out.

● Fixed the issue where parts of the camp could not be equipped in certain situations.
● Stock-still the issue where an abnormal message was displayed when trying to exchange horses in certain situations.
● Fixed the issue where the Knowledge categories in the Noesis (H) window would appear aberrant in certain situations.
● Stock-still the issue where you lot could non check the Mount Inventory in the Stable of a equus caballus that was taken out.
● Fixed the upshot where parts of accessories would bear witness when wearing the [Shai] Coco Chapeau.
● Fixed the issue where the sheath for the [Ranger] Stella Dagger would not exist displayed in certain situations.
● Stock-still the result where the dyes would disappear when equipping her awakening weapon after equipping the [Nova] Garnier Troupe Garb.
● Inverse the description that appears on the Node Investment Benefit icon to friction match the actual effect.
● Changed key guide UI that appears when interacting with a ladder to match the length of the text.
● Stock-still the result where the Storage window would close when using Ship while performing processing continuously on a material.
● Fixed the issue where the Shai's hair looked abnormal when adjusting the hair length with the [Shai] Coco Lid equipped.
● Fixed the Node Manager UI to announced normal even when talking to NPCs of uninvested nodes.
● Fixed Node-related UI in the World Map for Gamepad UI mode.
● Fixed the Shai's Talent stat'southward font size to no longer be affected by adjusting the Font from General Settings - Quality of Life.
● Fixed the issue where the NPC and UI required to go to the next stage in the Altar of Blood did not appear after defeating a boss.
● Fixed the issue where the Amity EXP +x% effect was non stated in the particular description of [Shai] Coco Gloves.

Happy adventuring!

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Source: https://www.naeu.playblackdesert.com/News/Detail?groupContentNo=1376

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